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Class AdapterAttribute

Some unity components are very complicated for SaveIsEasy to save them and load them correctly, so the asset has adapters, it allows you to save more complicated components, such as animations, it is designed so that the user can create adapters according to their needs.

Inheritance
System.Object
System.Attribute
AdapterAttribute
Implements
System.Runtime.InteropServices._Attribute
Inherited Members
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Boolean)
System.Attribute.IsDefined(System.Reflection.MemberInfo, System.Type)
System.Attribute.IsDefined(System.Reflection.MemberInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.MemberInfo, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.MemberInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Boolean)
System.Attribute.IsDefined(System.Reflection.ParameterInfo, System.Type)
System.Attribute.IsDefined(System.Reflection.ParameterInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.ParameterInfo, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.ParameterInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.Module)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Type, System.Boolean)
System.Attribute.IsDefined(System.Reflection.Module, System.Type)
System.Attribute.IsDefined(System.Reflection.Module, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.Module, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.Module, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Boolean)
System.Attribute.IsDefined(System.Reflection.Assembly, System.Type)
System.Attribute.IsDefined(System.Reflection.Assembly, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.Assembly, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.Assembly, System.Type, System.Boolean)
System.Attribute.Equals(System.Object)
System.Attribute.GetHashCode()
System.Attribute.Match(System.Object)
System.Attribute.IsDefaultAttribute()
System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfoCount(System.UInt32)
System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfo(System.UInt32, System.UInt32, System.IntPtr)
System.Attribute.System.Runtime.InteropServices._Attribute.GetIDsOfNames(System.Guid, System.IntPtr, System.UInt32, System.UInt32, System.IntPtr)
System.Attribute.System.Runtime.InteropServices._Attribute.Invoke(System.UInt32, System.Guid, System.UInt32, System.Int16, System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr)
System.Attribute.TypeId
System.Object.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: SaveIsEasy.Adapter
Assembly: SaveIsEasyDLL.dll
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class AdapterAttribute : Attribute, _Attribute

Constructors

AdapterAttribute(Type, Boolean)

The component that has this attribute will work as an adapter for another component

Declaration
public AdapterAttribute(Type adapterFor, bool showInnerFields)
Parameters
Type Name Description
System.Type adapterFor

To know what component it modifies and allows it to be saved and loaded

System.Boolean showInnerFields

The SaveIsEasyComponent should allow the fields of the component being adapted to be displayed

Properties

AdapterFor

To know what component it modifies and allows it to be saved and loaded

Declaration
public Type AdapterFor { get; }
Property Value
Type Description
System.Type

ShowInnerFields

The SaveIsEasyComponent should allow the fields of the component being adapted to be displayed

Declaration
public bool ShowInnerFields { get; }
Property Value
Type Description
System.Boolean

Implements

System.Runtime.InteropServices._Attribute
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